NVIDIA DLSS 4 Introduces Multi Frame Generation & Enhancements For All DLSS Technologies

NVIDIA DLSS 4 Introduces Multi Frame Generation & Enhancements For All DLSS Technologies

NVIDIA DLSS 4 Introduces Multi Frame Generation & Enhancements For All DLSS Technologies

By Henry Lin and Andrew Burnes | January 6, 2025
Featured Stories: CES, Frame Generation, GeForce RTX 50 Series, NVIDIA DLSS, Ray Tracing

NVIDIA DLSS, a suite of neural rendering technologies powered by GeForce RTX Tensor Cores, continues to revolutionize gaming and app performance by boosting frame rates and delivering sharp, high-quality visuals that rival native resolution. As of today, DLSS is supported in over 700 RTX games and applications.

At CES 2025, NVIDIA introduced DLSS 4, marking a significant leap in performance with Multi Frame Generation, exclusive to the new GeForce RTX 50 Series graphics cards and laptops. At launch, 75 games and applications will support Multi Frame Generation, further advancing NVIDIA’s innovation in real-time rendering.

DLSS Multi Frame Generation can produce up to three additional frames per traditionally rendered frame. When paired with the full suite of DLSS technologies, this advancement boosts frame rates by up to 8X compared to traditional brute-force rendering. On the flagship GeForce RTX 5090, this means 4K gaming at an astonishing 240 FPS with full ray tracing enabled. Additionally, gameplay responsiveness is improved with reduced PC latency, and image quality sees enhanced detail and stability.

DLSS 4 also brings the most significant upgrade to its AI models since DLSS 2.0 debuted in 2020. It introduces transformers, an advanced AI architecture also used in models like ChatGPT, Flux, and Gemini. This real-time application of transformer models enhances temporal stability, minimizes ghosting, and improves motion detail for superior image quality.

Notable DLSS technologies like Ray Reconstruction, Super Resolution, and DLAA will also leverage the transformer models, offering gamers unprecedented performance and visual fidelity.

Furthermore, NVIDIA app users can upgrade games and apps to utilize these enhancements. Frame Generation in 75 DLSS-supported titles will receive an upgrade for GeForce RTX 50 Series GPUs, boosting performance while reducing VRAM usage. Additionally, all RTX GPUs will benefit from updates to DLSS Ray Reconstruction, Super Resolution, and DLAA using the new transformer model.

To learn more, watch NVIDIA’s Bryan Catanzaro and Edward Liu explain the innovations of DLSS 4.

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